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 Pokemon Standard Battling Rules/Clauses

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Pokemon Standard Battling Rules/Clauses Empty
PostSubject: Pokemon Standard Battling Rules/Clauses   Pokemon Standard Battling Rules/Clauses Icon_minitimeSat Apr 03, 2010 6:30 pm

Standard Battling Rules/Clauses

Hey guys. I have received some questions about the rules and clauses so I figured I would outline what each clause means. When no rules are specified these are the rules that need to be followed unless both parties agree on other rules.

Sleep Clause

The first and most basic clause of any battle states that only one pokemon may be put to sleep by an opponent at any given time. It's fairly simple to follow, if you put one pokemon to sleep, you can't put another one to sleep until the previous wakes up. There are some conditions that may throw people off however, the first is Rest.

•Rest - When the opponent uses the move rest, it does not count towards this clause. This is because you did not put the opponent's pokemon to sleep, but it is actually vice versa. It's important to know this, as it will stop some arguments.

•Natural Cure - Keep in mind that some pokemon have the ability Natural Cure, which heals status upon switching out. If you are positive the opponent has this ability, it is ok to send the next pokemon of theirs to sleep. This is because the pokemon with Natural Cure is no longer asleep. The same thing applies for moves such as Heal Bell and Aromatherapy.

•Dark Void- This move is unique in that it can put two or even three Pokemon asleep at a given time, depending if it is used in doubles or triples. Sleep Clause does not ban having Dark Void, However it will break Sleep Clause if used in a Doubles/Triples battle, resultiing in two pokes being put to sleep. In Doubles/Triples Dark Void should not be used unless it will result in only one poke being put to sleep. Ex doubles battle where the opponent only has one poke left, thus only one poke will be put to sleep.

Evasiveness Clause

This clause is a very important one as it bans the use of anything that is involved with accuracy. This includes moves that raise evasiveness or lower accuracy, as well as items that lower accuracy.

•Banned Moves - Acupressure, Double Team, Minimize, Flash, Kinesis, Mud Slap, Sand-Attack, Smokescreen
•Banned Items - Lax Incense, Bright Powder

A little debate about abilities is quite confusing, but remember, abilities that affect these stats are not banned from being abused. Examples are Snow Cloak, Tangled Feet, ect. Those are allowed seeing as how they are the pokemon's ability and they can't always be avoided.

OHKO Clause

Moves that guarantee a OHKO on pokemon are banned from use. It's extremely unfair when used on pokemon like Articuno where they have access to moves such as Mind Reader (guarantees that Sheer Cold can hit the next turn). Moves are:
•Fissure
•Sheer Cold
•Guillotine
•Horn Drill

Species Clause

This clause allows the use of only one of each pokemon. This means that there can't be two Gyarados on your team or something of the such. Pre-evolutions of pokemon are allowed on the same team however, as they have different Pokedex numbers. Basically, if two or more pokemon on your team have the same Pokedex number, you're violating this clause.

Item Clause

this clause allows only one of each items is allowed, so basically having a team with two or three pokemon with leftovers is not allowed. Only one leftovers is allowed.

Destiny Bond Clause

This Clause does not allow destiny bond to be used when both opponents are at their last pokemon. If it is used it usually ends in a tie. If it is used then the one using Destiny Bond loses the match.

Selfdestruct Clause

The moves Selfdestruct, Explosion, Perish Song, Destiny Bond, or any other such move may not be used if both players only have 1 remaining Pokemon. If a player uses one of those moves under this condition, they automatically lose.

Endless Battle Clause

Any moveset on any Pokemon that is capable of intentionally causing an endless battle is banned from competive play. Thus:

A Pokemon may not carry Recycle and hold a Leppa Berry in conjunction with Heal Pulse and Milk Drink, Moonlight,Morning Sun, Recover, Roost, Slack Off, Soft-Boiled, or Wish.
A Pokemon may not hold a Leppa Berry and carry Recycle and Pain Split on its moveset.
A Pokemon may not hold a Leppa Berry and carry Recycle and Fling on its moveset.

Uber Clause

Pokemon in the Uber Tier are banned

6th Gen Ubers

Spoiler:

PokemonLance Additional Clauses


Type Clause

This clause only allows two pokemon of the same type in a team (Example: Infernape and Charizard are allowed but no other fire types.

Entry Hazard Clause

This clause does not allow any entry hazard moves such as Stealth Rock,Spikes,Toxic Spikes. The pokemon can have the move but cannot use it.

If there were any I missed please PM me so it can be updated. Thanks.
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